Category Archives: 3D Animation


Having gotten one character to walk, I have now managed to get a character to lift an object, this was an exercise to demonstrate weight.

Steps taken:

  1.  I created a box.
    Screen Shot 2015-11-16 at 19.08.10
  2. I put my character in his starting pose.
    Screen Shot 2015-11-16 at 19.24.35Screen Shot 2015-11-16 at 19.24.54
  3. I put my character in his end pose.
    Screen Shot 2015-11-16 at 20.08.42Screen Shot 2015-11-16 at 20.09.24
  4. I worked out what positions he should have between those two poses.
  5. Final video


“FrailFred” Walk Cycle


[Fred Sketch]

[Fred walk sketch]

I wanted to have Fred walking, hunched over, and rather flat footed so he is stamping his way.


  • Started from the feet up
  • Got one foot moving as I wanted then did the opposite for the other foot (make notes on values used because it is very hard to remember and tedious to keep checking)
  • Check the leg movement and adjust if needed
  • Adjust the degree of hip swivel
  • Hunch the back and the shoulders
  • Animate the movement of the shoulders
  • Make the fingers curl in on themselves to look like the man has arthritis
  • Get the arms to swing starting at the top, down to the wrist (adjusted last)
  • Tweak any awkward movements

Starting out:

Feet movement (side view) :

Feet movement (front view) :

Hips (front view) :

Upper half (side view) :

Full body (side view) :


Feet (side view) :

Full Body (front view) :

Full body (perspective) :

Shoulders (front view) :

Full body (side view) :

Top half (front view) :

Hips (front view) :

Feet (front view):

Walk Cycle Research

I found these resources (cited below) to be particularly good in working out how to make the character walk not only believably but in a way that conveyed it’s persona.


Draw with Jazza. (2012). How To Animate – Walk Cycle FBF (Frame by Frame). Available: Last accessed 9th Aug 2015.

Jasmin, F. (2010). A Walk Cycle Tutorial. Available: Last accessed 9th Aug 2015.

Williams, R. (2001). Walks. The Animator’s Survival Kit. London: Faber and Faber. p102-173.