Looking back on the process of creating a short film, it has become more apparent than ever how much of a group effort it is. Not only because of the amount of work involved, but also because there’s no one around you to motivate you. That’s what really did me in.
When I worked with Edward and Mark for the VR project, we had to learn to code and navigate the world of VR to build a game demo in 3 months. That is by far a more challenging task that doing a short film because it was learning completely new skills. Whereas, the short, was supposed to be utilising pre-existing ones.
The clear difference was, I didn’t have a team around me, sharing the same problems, and being able to bounce ideas off of. At least not in the same immediate manner.
I thought I was good at working by myself (I used to be) but not so much now. I just found it really hard to stay focussed.
One thing that did seem to make a difference though was exercise.
I started exercising when waiting for things to render and I did find that I managed to remain more focused on the task at hand- probably would have been more helpful to discover before christmas but there you go.
So, in summary; I’m proud I saw it out to the finish, disappointed with the quality of the film, and exercise helps focus your mind.
Now I just hope I don’t fail for that film.
There’s me thinking I’m dead clever using Reelport and submitting my film before the deadline, ahahaha!
Nope, nothing is ever simple for me.
Got an email from the film festival, they no longer operate with Reexport so I had upload the film to Youtube and send them a link that way.
Now it’s finally over.
Right, I created a Reelport account and uploaded my video (it took over 12 hours).
Once that finished I went onto the IKFF website (fun to navigate when you don’t speak the language) and eventually I work out where you enter the competition.
You then have to complete a form detailing your film. Here’s my completed version below.
Receipt of Submission
Then I attached the link to my video on Reelport and that was it.
Well, I finished it in a fashion, and now it’s gone.
I can truly say that I proud that I finished the film, but… It looks like utter ****.
I met the deadline I aimed for, but by jiggers… It was hard.
Since around the time I had to rethink the story I had lost the motivation to work on this. I probably should have just cut my losses and tried a different story but I decided to be stubborn and suffered for it.
I don’t think I’ll send it to any other festivals. It was embarrassing enough having to send it to the one in Hamburg. I really, just sent it so I knew how to go about entering them in the future (probably under a different name now).
I’ll explain more about the process tomorrow right now I’m going to crawl into bed and contemplate never coming out again.
I know, I know, not a good time. But, at this point I think I’m losing a grip on reality, so who really cares about one more thing rattling around my brain. At least it i spit it out onto the page it might free up some space to actually focus on what I should be doing.
I was chatting (venting) to Jennie and happened to doodle a little character (see notebook).
This then transpired into this wee fella comes alive. (He begins as a piece of paper). So, the wee guy starts drawing friends and getting up to all round mischief then i spill water on him and he dies.
Or, Jennie suggested, he gets stuck on some paper and rips himself in two.
Happy stuff, eh?
Anyways, back to work!
It has come to my attention that I generally overcomplicate things.
Rather than having rotoscoped a turning head, the alternative, much less time consuming and not as heavy on the render time in After Effects as making a 3D head with faces, is simply to dart the eyes from side to side.
Simple indication of looking around without the larger amount of effort.
This idea came to me when I was trying to get to sleep, and just being annoyed at how much I still need to do.
So, I don’t care what anyone says, rolling your eyes is actually a good thing.
I took reference footage of me turning my head with a box on it, initially intending to have Malcolm turning his head rotoscoped over, but I changed my mind.
I quite like how the little test above turned out, however, I decided to simply add 3 more faces to Malcolm’s head and that way I can create a null controller to move his head. This will allow for easier adjustments to any motion that Malcolm needs to do.
That being said, this exercise is good reference for the arc motion of his head.
Kolowich,L . (2015). December 11, 2015 // 8:00 AM How to Make an Animated GIF in Photoshop [Tutorial]. Available: https://blog.hubspot.com/marketing/how-to-create-animated-gif-quick-tip-ht#sm.0000rxkhl1cnlcqrrr71bbv4s6yaf. Last accessed 2nd Jan 2017.