Tag Archives: Youtube

Kickstarter Videos

I watched a few kickstart videos but I have to say it seems to be an oddity for webcomics and there weren’t that many examples that I could find. That being said maybe I just wasn’t looking in the right place.

Main notes:

  • They were short (usually 2mins or less)
  • Mentions the platforms that be used
  • Brief story summary
  • Snappy
  • Either voice over or create talking to camera

Videos:

310 Views – ANTIIS Comics Presents Kickstarter Video: https://www.youtube.com/watch?v=Kxw_6Qsi0Ko

47,146 views – Best Kickstarter Videos of 2015: https://www.youtube.com/watch?v=Q8d0U-vMkSE
(Exploding Kittens looks like the type of thing to look at $8.7million dollars raised)

41,950 views- 5 Tips for Making a Killer Kickstarter (CrowdFunding) Video: https://www.youtube.com/watch?v=xwHs3i0KIbs

960 views- Please support me on Patreon: https://www.youtube.com/watch?v=evOq7TiZcMA

1,172 views- ComicFAN en PATREON: cómics y videos: https://www.youtube.com/watch?v=IjFR0s69uGs

2,173 views- My Art Patreon [AN INTRODUCTION]: https://www.youtube.com/watch?v=eW7gXn_QEo0

Lip Sync Redone

Workflow:

This time I stuck to what the book suggested and started planning it all out then doing the core poses of the face- though I’m really only focussed on the mouth for what Amy and I have planned.

Planning:

These are the key mouth shapes that are made when the line, “Here’s an FYI, you’re all gonna die screaming” is sung.

“He”

“urs”

“ah”

“n”

“eff”

“y”

“i”

“ur”

“ah”

“ll”

“guh”

“nah”

“di”

“ss”

“cre”

“mi”

“ng”

I have sketched out what shape the mouth should be in when making these sounds in my sketchbook. I used the images I had found for mouth shapes, and reference footage that I had taken to get the most accurate mouth movement.

 

 

Lip Synch

First attempt

I tried to get the mouth shapes for the various words that the character has to say, but then I realised that I was making more work for myself because I would then have to adjust all the key frames on the time slider for the various facial muscles to fit them in the correct time frame.

Starting Out: https://youtu.be/lX8FYmyougw

Full Length: https://youtu.be/8AyrVfouMQg

Second attempt

This time, I added the audio into the maya scene and adjusted the time slider so that I would be focused on one word at a time, ensuring the timing was correct before moving on to the next word.

Video: https://youtu.be/hdEuY6X1sUc

There’s already a clear improvement from the first attempts, however, it noticeably falls out of sync towards the end. I had been so focused on moving the lips that I forgot that the chin moves as well when people speak, so when I went back to add it in, it interfered with the lip movements.

The book cited below really helped to plan out and then improve my lip sync, although, when I only got it after I had initially got the rough shapes, so I used it to tweak the movements.

I’m going to start again, so there is a good foundation to build upon.

Research:

Roy, K. (2014). Facial Animation. In:  How To Cheat In Maya 2014. Oxon: Focal Press. p246-p260.

Jump

Steps:

  1. Looked at the reference images in The Animator’s Survival Kit.

  2. Picked which rig to use.
  3. Pose the rig in the main poses (blocking)
    https://youtu.be/5f81BoVMtuc

  4. Added in between poses
  5. In spline mode
    https://youtu.be/6D53etFnl_I

  6. Key the arm positions
    https://youtu.be/6U_UmCOSisw

  7. Outcome:https://youtu.be/3K2WODwjxXM 
  8. Clean up the graph editor, removing any unnecessary keys.
  9. After clean up and then slight tweaking.
  10. Outcome: https://youtu.be/1gG-kGz3tJo

NOTE: Towards the end of the jump it looks a little bit like the rig slides to a stop, but looking in the side view it is actually off the ground, just the perspective makes it a little hard to see, this is why I added the boxes to show him landing.

Citations:

Williams, R. (2001). Walks. The Animator’s Survival Kit. London: Faber and Faber. p102-173.